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Wanted: Demo Survival Tips

The demo for Wanted: Weapons of Fate is set to release on March 5th…that’s Thursday! If you’re familiar with shooters like Gears of War you should get the hang of it fairly quickly. However, here’s a few tips to help you understand some of the more unique gameplay mechanics:

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Cover: As a lone assassin, you’re always outnumbered and outgunned, so you need to utilize cover as much as possible. Like Gears, you can peek around and over cover to take aimed shots, or you can hold your weapon out and fire blindly. But this game isn’t about staying put and firing from one piece of cover. So look for opportunities to dash, slide, and roll from one piece of cover to the next in an effort to get a better angle of attack.

wanted_3Cover Chaining Mode: By blind firing at an enemy you enter cover chaining mode, effectively making you invisible. Continue blind firing until a white shine effect appears around the outer edges of the screen. This indicates you’re in cover chaining mode. While this mode is active, you can move from one piece of cover to the next without being seen. However, stay in cover the whole time; the second you pull out of cover, the chaining mode is lost and the enemies will turn and open fire on your position. Cover chaining is a great way to move in close and eliminate your target with a knife attack. If you’re close enough, you can often perform a knife kill while in cover mode, indicated by a white knife icon that appears in the center of the screen.

wanted_4Adrenaline: Adrenaline is required to fire curved bullets and perform other special attacks. It can be earned by killing enemies. One kill with your pistol equals one unit of adrenaline; knife kills earn you two units. The bullet icon(s) in the top right corner of the screen indicate how much adrenaline you have stored. Each icon turns red as you earn more adrenaline.

wanted_5Curving Bullets: Need to take out a hostile hiding behind cover? No problem. Simply curve a bullet around or over their piece of cover. Initiate the attack with the console-dependent button press. This cause a red line to appear connecting to the target’s red silhouette. This line represents the bullet’s trajectory. When it’s red, it means that there’s an obstruction preventing the bullet from reaching the target. Move the left analog stick to adjust the bullet’s trajectory, curving it over or around obstructions. When the line and target’s silhouette turn white, you have a clear shot. Release the button to fire. For best results, always try to fire curved bullets vertically. This is the best way to score lethal headshots.

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