<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Prima Games Author Blog &#187; Battlefield: Bad Company</title>
	<atom:link href="http://www.primagames.com/blog/tag/battlefield-bad-company/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.primagames.com/blog</link>
	<description>Prima Games Author Blog</description>
	<lastBuildDate>Sat, 27 Feb 2010 11:11:33 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Battlefield Moments</title>
		<link>http://www.primagames.com/blog/2008/06/08/battlefield-moments/</link>
		<comments>http://www.primagames.com/blog/2008/06/08/battlefield-moments/#comments</comments>
		<pubDate>Sun, 08 Jun 2008 16:00:18 +0000</pubDate>
		<dc:creator>mabooza</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Battlefield 1942]]></category>
		<category><![CDATA[Battlefield: Bad Company]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[DICE]]></category>

		<guid isPermaLink="false">http://primagames.wordpress.com/?p=73</guid>
		<description><![CDATA[I&#8217;ve been a Battlefield fanatic since the first demo dropped back in August of 2002. In fact, the Wake Island map showcased in the Battlefield 1942 demo is still an all-time favorite of mine. I can remember so many cool moments from that map alone, perhaps because I played it endlessly while impatiently awaiting the release of the full game. In particular, I remember playing as a scout and scoring an ultra-long range kill from the opposite side of the horseshoe-shaped island; my target little more than a faint silhouette in my rifle&#8217;s scope. Then there was the time I was the lone survivor on my team and secured a control point (and subsequent spawn point) by bailing out of my shot-up Zero (which I stole) and parachuting down to an enemy flag. But what stuck out most about the [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been a Battlefield fanatic since the first demo dropped back in August of 2002. In fact, the Wake Island map showcased in the <a href="http://www.primagames.com/catalog/display.pperl?isbn=9780761544272" target="_blank">Battlefield 1942</a> demo is still an all-time favorite of mine. I can remember so many cool moments from that map alone, perhaps because I played it endlessly while impatiently awaiting the release of the full game. In particular, I remember playing as a scout and scoring an ultra-long range kill from the opposite side of the horseshoe-shaped island; my target little more than a faint silhouette in my rifle&#8217;s scope. Then there was the time I was the lone survivor on my team and secured a control point (and subsequent spawn point) by bailing out of my shot-up Zero (which I stole) and parachuting down to an enemy flag. But what stuck out most about the game were the endless possibilities for the future of team-oriented shooters. While team-based games were hardly new (think <a href="http://www.primagames.com/catalog/display.pperl?isbn=9780761547006" target="_blank">Counter Strike</a> &amp; Team Fortress), the Battlefield series was one of the first to successfully incorporate vehicles, infantry, and massive environments into a deep yet accessible gameplay experience. And DICE never disappointed with subsequent releases, fine-tuning their addictive formula with <a href="http://www.primagames.com/catalog/display.pperl?isbn=9780761549598" target="_blank">Battlefield 2</a> and <a href="http://www.primagames.com/catalog/display.pperl?isbn=9780761553915" target="_blank">Battlefield 2142</a> by putting a greater emphasis on team/squad play.</p>
<p>I&#8217;m glad to see DICE has maintained the same focus with <a href="http://www.primagames.com/catalog/display.pperl?isbn=9780761559092" target="_blank">Bad Company</a>, because that&#8217;s exactly what console gaming needs right now. I booted up the newly released demo yesterday and jumped online for the first time since the beta ended. To my surprise, everyone was catching on. My squadmates weren&#8217;t afraid to talk and we quickly setup a nearly flawless defensive perimeter around a gold stash, ruthlessly punishing all opponents that dared to approach. When it was time to attack, we held back and provided sniper support for teammates making a move on the enemy gold stashes. Oh and here&#8217;s a quick tip when sniping: stay in the low-lying areas and place yourself in front of a backdrop that breaks-up your silhouette; snipers on hills and rooftops are easy to spot and never last long. On Oasis, the river running along the side of the map is a great sniping area with plenty of trees and vegetation to hide among.</p>
<p>Of course, there were some classic Battlefield moments too. At one point I took cover in a small building only to watch the outer walls crumble as an enemy gunship pounded the exterior with rockets. Yes, the destructible environment takes some getting used to. Somehow I barely survived the barrage, but my ears were ringing for a few seconds afterward; just one of the many impressive sound effects. Later, I spotted three opponents crossing an open field and quickly opened fire with my support kit&#8217;s light machinegun. While I tried to score some lethal hits, my main objective was to test the weapon&#8217;s suppressive capability. And it worked like a charm. All three opponents scattered in different directions, clearly startled by the salvo of bullets whizzing past their heads. I couldn&#8217;t help but laugh as I ducked behind a rock and loaded a fresh box of ammo.</p>
<p>Anyway, the Battlefield: Bad Company demo is up on Xbox Live Marketplace and the Playstation Store. It&#8217;s well worth checking out and should hold you over until the game releases on June 23<sup>rd</sup>. Oh, and if you have any Battlefield moments you&#8217;d like to share I&#8217;d love to hear them.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.primagames.com/blog/2008/06/08/battlefield-moments/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
