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	<title>Prima Games Author Blog &#187; east india company</title>
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		<title>TOP 10 TIPS for Playing East India Company</title>
		<link>http://www.primagames.com/blog/2009/08/06/top-10-tips-for-playing-east-india-company/</link>
		<comments>http://www.primagames.com/blog/2009/08/06/top-10-tips-for-playing-east-india-company/#comments</comments>
		<pubDate>Thu, 06 Aug 2009 18:28:34 +0000</pubDate>
		<dc:creator>zimtastico</dc:creator>
				<category><![CDATA[Gaming Tips]]></category>
		<category><![CDATA[east india company]]></category>
		<category><![CDATA[EIC]]></category>
		<category><![CDATA[prima games]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.primagames.com/blog/?p=1095</guid>
		<description><![CDATA[Get the most out of East India Company with these tips from the Official East India Company Strategy Guide.
 
1.  Iron Wares are a more valuable export item than      their profit margin might imply. Although you won&#8217;t get rich by trading      them, they are an essential component for upgrading most port buildings,      so keep a supply of them in the Warehouses of the ports you control. After      all, if you wind up squeezed for cash or need to make room in that port&#8217;s      Warehouse, you can always sell them instantly at the Trading Post.
2.  As your fleet&#8217;s crews level up their navigation      experience, the view range of their fleet increases [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Get the most out of East India Company with these tips from <a href="../../../../../../catalog/display.pperl?isbn=9780761563365">the Official East India Company Strategy Guide.</a></strong></p>
<p><strong><span style="text-decoration: underline"> </span></strong></p>
<p>1.  Iron Wares are a more valuable export item than      their profit margin might imply. Although you won&#8217;t get rich by trading      them, they are an essential component for upgrading most port buildings,      so keep a supply of them in the Warehouses of the ports you control. After      all, if you wind up squeezed for cash or need to make room in that port&#8217;s      Warehouse, you can always sell them instantly at the Trading Post.</p>
<p>2.  As your fleet&#8217;s crews level up their navigation      experience, the view range of their fleet increases as well. You can      further improve a fleet&#8217;s view range by choosing the Eagle Eyes skill for      a fleet commander who levels up.</p>
<p>3.  When importing Main Trade Items (MTI) that you      don&#8217;t plan to sell right away, balance your fleets&#8217; cargo between MTIs and      high-profit generic trade items. This helps ensure that you&#8217;ll still be      able to cover the cost of the voyage by having something to sell when you      return to your Home       Port, since you      won&#8217;t be turning an immediate profit by storing MTIs in your Warehouse.</p>
<p><a href="http://www.primagames.com/blog/files/2009/08/02-022.jpg"><img class="alignnone size-full wp-image-1096" src="http://www.primagames.com/blog/files/2009/08/02-022.jpg" alt="02-022" width="465" height="371" /></a></p>
<p>4.  Your fleet sails at the speed of its lowest      ship, so don&#8217;t handicap faster ships by pairing them with slower ones in      the same fleet. A Schooner&#8217;s greatest asset is its high speed, but if you      put it in a fleet with the much slower Galleon, you&#8217;ll have taken away the      Schooner&#8217;s biggest advantage.</p>
<p><a href="http://www.primagames.com/blog/files/2009/08/02-102.jpg"><img class="alignnone size-full wp-image-1100" src="http://www.primagames.com/blog/files/2009/08/02-102.jpg" alt="02-102" width="364" height="256" /></a></p>
<p>5.  After a battle is resolved, you sometimes have      the option of seizing one or more ships from the defeated fleet. However,      if you already have five ships in your fleet, you cannot add any captured      ships to your fleet. You might want to limit your warship fleets to four      ships if you want to be able to take command of the remaining ships in      fleets that you defeat.<strong> </strong></p>
<p><a href="http://www.primagames.com/blog/files/2009/08/02-135.jpg"><img class="alignnone size-full wp-image-1101" src="http://www.primagames.com/blog/files/2009/08/02-135.jpg" alt="02-135" width="483" height="301" /></a></p>
<p>6.  Take good care of your ships, especially the      larger and more expensive ones. Not only does replacing them cost a small      fortune, it also takes a long time. Losing a 90-Gun Ship-of-the-Line, for      instance, means that you&#8217;ll be without its replacement for 15 months.      Never skimp on repair costs, and never sail a damaged fleet unless you have      no other option.</p>
<p>7.  You will always take an up-front financial hit      when you assemble a fleet from scratch. Constructing a fleet of  three Brigs, for example, costs a total      of 150,000£ and takes 15 months from start to finish. During that time, those      ships are not earning you any money, so your other fleets need to make up      that financial shortfall. You can set sail with only one or two ships from      that fleet before they&#8217;re all ready, but you&#8217;ll still have to pay      commander and crew salaries.</p>
<p>8.  Want to improve your profit margins without building      more fleets? Upgrade the Trading Posts of ports that you control and trade      with frequently (being mindful of the increased upkeep costs that come      with the improvements), and assign trading skills like Organizer, Haggler,      and Salesman to your fleet commanders when they level up.</p>
<p><a href="http://www.primagames.com/blog/files/2009/08/03-078.jpg"><img class="alignnone size-full wp-image-1102" src="http://www.primagames.com/blog/files/2009/08/03-078.jpg" alt="03-078" width="472" height="377" /></a></p>
<p>9.  Automatic trading routes (ATR) can be a huge      time-saver, but they can also wreck your finances if you don&#8217;t keep a      generous cash cushion in your Treasury to cover the purchases of export      items and Main Trade Items. A good rule of thumb is to have 200,000£ on      hand at all times per ATR.</p>
<p>10.  If you find your profits dropping after setting      up a number of Automatic Trading Routes (ATR), it&#8217;s probably because their      timing is off, and those fleets are short of cash when it&#8217;s time for them      to sell their export items and purchase Main Trade Items, which causes      them to purchase cheaper and less profitable generic trade items. If this      happens, cancel the ATRs and manually micro-manage your trading until      you&#8217;ve rebuilt your cash cushion.</p>
<p>Get the <a href="../../../../../../catalog/display.pperl?isbn=9780761563365">Complete Guide Here</a>!</p>
]]></content:encoded>
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		<title>East India Company Free eGuide Previews</title>
		<link>http://www.primagames.com/blog/2009/07/30/east-india-company-free-eguide-previews/</link>
		<comments>http://www.primagames.com/blog/2009/07/30/east-india-company-free-eguide-previews/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 21:20:05 +0000</pubDate>
		<dc:creator>zimtastico</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[east india company]]></category>
		<category><![CDATA[paradox]]></category>
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		<category><![CDATA[strategy]]></category>
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		<description><![CDATA[Are you ready for East India Company?  The game releases tomorrow, but you can prepare with free strategies while you preview the eGuide today!
Download East India Company Preview for Free!

]]></description>
			<content:encoded><![CDATA[<p>Are you ready for East India Company?  The game releases tomorrow, but you can prepare with free strategies while you preview the eGuide today!</p>
<p><a href="http://www.primagames.com/blog/files/2009/07/east_india_pp_prima.pdf" target="_blank">Download East India Company Preview for Free!</a></p>
<p><a href="http://www.primagames.com/blog/files/2009/07/east_india_pp_prima.pdf" target="_blank"><img class="alignnone size-full wp-image-1075" src="http://www.primagames.com/blog/files/2009/07/021.gif" alt="021" width="309" height="420" /></a></p>
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