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Prima Games Blog

The Prima Games Blog is the place to read about new video games, get expert strategy, tips, downloads,
free walkthroughs, and insider game info by gamers for gamers.

All posts tagged with ‘strategy’
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The Party Scene

Dragon Age Collector's EditionI have 300+ hours into Dragon Age: Origins, and I’m still going back for more. Not to replay the quests (I’ve done them all), not to load a new character up with fancy loot (though, admittedly, there are some cool weapons I still want to check out), not to discover a secret location in Ferelden (the unknown frontier has been colonized for me a while back). No, I miss the party scene.

I do miss chugging some ale around camp with the fiery dwarf Oghren, but it’s more about wanting to go back and see all my friends. My companions that journeyed with me from the Grey Warden Joining to the final battle against the Archdemon. Sounds sappy, maybe, but I’ve never played a game before that had this much interaction between you and your pals. We’re all used to the A.I. party member that hacks a monster in the skull to save your neck (most of the time) and slashes through a spellcaster hellbent on turning you into a campfire marshmallow (most of the time); these guys are standard fantasy fare. I was pleasantly surprised, then amazed, at how my Dragon Age buddies came to life.

First up for my party was Alistair. A fellow Grey Warden, the wise-cracking, sensitive-yet-sometimes-surly Alistair became my warrior tank from the moment we sunk our boots into the Korcari Wilds muck. His banter with Morrigan is priceless. The two act like ex-boyfriend and girlfriend with a real axe to grind, and not as prep for our next darkspawn encounter.

Unfortunately, since I mostly played a mage, Morrigan got left home as soon as I hooked up with Wynne at the Circle Tower. Alistair got me again there, when he once asked Wynne to mend his socks because he’s a guy and she’s a motherly grandmother type. Hilarious stuff. There is a lot to love about Wynne and her nurturing wisdom, but probably the coolest thing was when her Vessel of the Spirit ability appears. This ability seals the deal for Wynne as the best healer in the game, but you only get it after a series of events at Party Camp and after a tough boss fight in a random encounter.

As a human male character, I choose to seduce Leliana, our rogue who joined the group at Dane’s Refuge in Lothering. Little did I know that she’s the hardest one to woo: She needs a 100 approval rating to fall in love, unlike companions like Morrigan and Zevran who enjoy their flings. Leliana’s a bard, and when she broke into song—the whole thing: music, lyrics, and all—just for me at Party Camp, I was floored. What other game gives you that much as a “throwaway” moment in camp? Amazing.

There are just too many moments in the lifetime of one character to chronicle. Dog’s fetching antics, grumpy Sten, discovering the gender-bender golem Shale in the downloadable content—moments I’ll remember forever, not because I killed a foe in .2 seconds flat, but because I made a connection with these characters.

Like a good book, I’m excited to get to the end of Dragon Age: Origins, and when I get there, I’m heartbroken that it’s over. Luckily, this story can be retold in many ways, and each time I’ll catch another Alistair joke or a disparaging Oghren comment that seriously makes me pause and think, “Did Bioware just create life with this game when I wasn’t looking?”

 

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To access the official Dragon Age strategy site visit www.DragonAgeWalkthrough .com.

 

 

The Prima Collector’s Edition Guide and Prima Official Game Guide to Dragon Age: Origins are available wherever games are sold.

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Majesty 2: The Fantasy Kingdom Sim Top Ten Tips and Tricks

Check out these Top Ten Tips from Ron Dulin, author of the official strategy guide to Majesty 2! For complete information about the guide, including maps and strategies for each multiplayer mission, head over to PrimaGames.com.

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1. Build Guardhouses near buildings that generate a good deal of tax
revenue, especially buildings situated far from your Royal Palace.
This gives your Tax Collectors a place to drop off your gold quickly
and safely.

2. Occasionally your heroes won’t have enough gold on hand to purchase
better equipment. If so, and you want them to have the best armor and
weapons available, place an Explore Flag with a high reward in an
easily-accessible area.

3. There are no level requirements on equipment or items for heroes.
As long as they can afford to buy it, they can use it.

4. On maps with lots of undead enemies, upgrade your Clerics Guild and
research Holy Attack as early as possible.

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5. Place Defense Flags on low-level heroes to keep them protected
until they have gained some levels. This trick is especially useful
with Mages, who can’t take much damage until they reach Level 5.

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6. There is safety in numbers. Try to build a Level 2 Inn and research
party formation as quickly as possible. When selecting a party leader,
remember that the leader decides which flags a party is interested in.
A party led by a Ranger or Elf will eagerly set out for Explore Flags,
while a party led by a Warrior will be more prone to seek out Defense
Flags or Attack Flags.

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7. You can resurrect heroes from the graveyard in your town or by
using the Resurrect spell, researched at the Temple to Agrela. Using
the spell has a fixed cost, and resurrects your heroes with all of
their items and some of their gold. The cost of resurrecting a hero
from the graveyard is based on the hero’s level, and they come back to
life with all of their equipment but no gold.

8. In single-player and multiplayer missions where the goal is to
destroy an enemy building, make sure you have a large number of
Dwarves with the Destruction ability.

9. The expert class of weapons, researched at the Level 3 Blacksmith,
gives significant attack bonuses to all hero classes, but three
classes benefit the most: Blademasters, Mages, and Archers of Helia.

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10. Heroes hired at Temples do not have to buy new abilities; they
learn their abilities automatically as they gain experience. For this
reason, it is always best to promote a hero when you can afford it.
Promoted heroes retain their level, and automatically learn all
relevant abilities for their new class, though they lose all of their
items.

Pick up the complete strategy guide to Majesty 2 today!

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the sims 3: sunset valley or riverview?

Sunset Valley or Riverview: which town should you settle into? Although both Sunset Valley and Riverview hold some of the same features such as a stadium for Sims to begin the athletic career, the two cities you can choose as a hometown for your Sims have very different vibes. Riverview is much more laid back than Sunset Valley, it has the atmosphere of a small town that was once a simple farming community. Progress has certainly moved into Riverview as evidenced by the industrial waterfront, but the citizens have taken great pains to make sure their burg maintains some classic charm. That’s why the downtown area in the heart of Riverview has a walking plaza lined with quaint features like a reading room and antiques museum.

Sunset Valley, on the other hand, is more of a metropolis. It has a central park that is the social focus of the city, but its buildings are not only larger, but much more spread out and connected by wider, busier streets. Whereas the science center in Riverview is nestled on the waterfront right next to the stadium and military base, these three buildings are on completely different sides of Sunset Valley. The military base in Sunset Valley is pushed back into one of the hillsides that help define Sunset valley as a valley. The science facility in Sunset Valley is much larger than its Riverview counterpart. Because it needs more space, it is also set up into the hills above the city.

Four Bridges Park is a major part of downtown Riverview's plaza.

Four Bridges Park is a major part of downtown Riverview's plaza.

There are some substantial differences between the Sunset Valley and Riverview, too. Riverview does not have an oceanfront like Sunset Valley; instead, Riverview is defined in large part by the freshwater river that snakes through the farmland surrounding the downtown area. Without any way to catch saltwater fish in the wild in Riverview, Sims must instead visit the hatchery to reel in these beauties. Riverview has far fewer lakes and ponds than Sunset Valley, too. But there is no shortage of freshwater fishing thanks to the lengthy rivers in Riverview.

The locations of collectibles like butterflies, beetles, and gems are also completely different. If you’ve already exhausted the discovery of rare collectibles in Sunset Valley – how many rainbow gems do you have? – then move into Riverview and start the grand hunt all over again. Just make sure you give your Sims a day or two for collectibles to appear in Riverview before searching them out. After a few days (which you can easily fill by starting a career, meeting Riverview citizens, and developing a skill or two), then start scouring the town to find the goodies. Prima is publishing the location of all of the collectibles in the upcoming The Sims 3: Neighborhood Resource & Map Pack.

However, let me give you a little Brownie Bite before that’s released. In the shadow of the Jones mansion above the waterfront, you will not only find aquas, emeralds, yellows, tanzanite, and diamonds, but also the super-rare pinks. The minimum value of the smallest pink gem is 1,200 Simoleons. That’s quite a payday. You’ll find cool tips like that and more in The Sims 3: Neighborhood Resource & Map Pack, which I just finished writing earlier this week and is coming soon.

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TOP 10 TIPS for Playing East India Company

Get the most out of East India Company with these tips from the Official East India Company Strategy Guide.

1.  Iron Wares are a more valuable export item than their profit margin might imply. Although you won’t get rich by trading them, they are an essential component for upgrading most port buildings, so keep a supply of them in the Warehouses of the ports you control. After all, if you wind up squeezed for cash or need to make room in that port’s Warehouse, you can always sell them instantly at the Trading Post.

2.  As your fleet’s crews level up their navigation experience, the view range of their fleet increases as well. You can further improve a fleet’s view range by choosing the Eagle Eyes skill for a fleet commander who levels up.

3.  When importing Main Trade Items (MTI) that you don’t plan to sell right away, balance your fleets’ cargo between MTIs and high-profit generic trade items. This helps ensure that you’ll still be able to cover the cost of the voyage by having something to sell when you return to your Home Port, since you won’t be turning an immediate profit by storing MTIs in your Warehouse.

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4.  Your fleet sails at the speed of its lowest ship, so don’t handicap faster ships by pairing them with slower ones in the same fleet. A Schooner’s greatest asset is its high speed, but if you put it in a fleet with the much slower Galleon, you’ll have taken away the Schooner’s biggest advantage.

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5.  After a battle is resolved, you sometimes have the option of seizing one or more ships from the defeated fleet. However, if you already have five ships in your fleet, you cannot add any captured ships to your fleet. You might want to limit your warship fleets to four ships if you want to be able to take command of the remaining ships in fleets that you defeat.

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6.  Take good care of your ships, especially the larger and more expensive ones. Not only does replacing them cost a small fortune, it also takes a long time. Losing a 90-Gun Ship-of-the-Line, for instance, means that you’ll be without its replacement for 15 months. Never skimp on repair costs, and never sail a damaged fleet unless you have no other option.

7.  You will always take an up-front financial hit when you assemble a fleet from scratch. Constructing a fleet of  three Brigs, for example, costs a total of 150,000£ and takes 15 months from start to finish. During that time, those ships are not earning you any money, so your other fleets need to make up that financial shortfall. You can set sail with only one or two ships from that fleet before they’re all ready, but you’ll still have to pay commander and crew salaries.

8.  Want to improve your profit margins without building more fleets? Upgrade the Trading Posts of ports that you control and trade with frequently (being mindful of the increased upkeep costs that come with the improvements), and assign trading skills like Organizer, Haggler, and Salesman to your fleet commanders when they level up.

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9.  Automatic trading routes (ATR) can be a huge time-saver, but they can also wreck your finances if you don’t keep a generous cash cushion in your Treasury to cover the purchases of export items and Main Trade Items. A good rule of thumb is to have 200,000£ on hand at all times per ATR.

10.  If you find your profits dropping after setting up a number of Automatic Trading Routes (ATR), it’s probably because their timing is off, and those fleets are short of cash when it’s time for them to sell their export items and purchase Main Trade Items, which causes them to purchase cheaper and less profitable generic trade items. If this happens, cancel the ATRs and manually micro-manage your trading until you’ve rebuilt your cash cushion.

Get the Complete Guide Here!

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East India Company Free eGuide Previews

Are you ready for East India Company?  The game releases tomorrow, but you can prepare with free strategies while you preview the eGuide today!

Download East India Company Preview for Free!

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All of the Mafioso action, none of the bloody horse heads

I can think of at least five different ways to take over the gas station down the street. I can cut the telephone lines at the rear, then rush the front counter. If it was a two-man job, I’d send a bruiser through the sliding glass doors, then cut the power so that the proprietor couldn’t escape. Better still, I’d go inside, possibly knock over a few candy bar racks to intimidate the owner, and put the screws to him until he decides to kick up a weekly protection fee to me, Fernando Bueno…Don Fernando Bueno.

While playing The Godfather II, these are the kinds of decisions you’ll have to make. As you grow your empire, you’ll have to take over small businesses, recruit new soldiers, promote crew members, and even knock over a few banks to rake in some extra dough. So before we get to all of the other nuances of becoming a Don, why don’t we start with the very first thing you need to know: How to take over a business.

 

Tip #1

Always case the joint first. Before rushing into a business with your guns blazing, always stroll around the perimeter first and locate all of the exits, the gas main, and the telephone lines. Whether it’s an electronics store or a swanky gin joint, businesses usually have more than one entry point. If you can’t get in through the front door because there’s too much muscle, get your demolitions expert or engineer to create a new entry point for you.

 

Tip #2

Vary your crew members’ specialties. Look, there’s no point in bringing three safecrackers to a business that requires a bruiser to bust down the door, you dig? By bringing a bruiser, an engineer, and a demolitions expert, you’ve pretty much guaranteed you can get into any building you want.

 

Tip #3

A stubborn Don is a dead Don. If the business you’re after is heavily fortified with a rival family’s goons, there’s no point in banging your head against the wall trying to take it over with a weaker crew. Instead, weaken the rival family by blowing up one of its businesses and removing their Crime Ring bonus. If that business was guarded by men wearing bulletproof vests, for example, remove the bulletproof vest bonus to make things easier on you the next time to try to take the joint.

 

Tip #4

Unmake Made Men. Whenever you try to take over a rival business, chances are the rival Don will send some of his tougher Made Men to provide the business under siege a little backup. You can ensure this doesn’t happen by either removing the rival family’s Made Men for good by meeting their kill conditions, or just send them to the hospital for a bit by whacking them some other way (and not meeting their kill condition). Either way, get them out of your hair before things get messy at a small business takeover.

 

Tip #5

Your crew is only as good as their leader. If you rush into a warehouse where all of the rival goons are ready and waiting, you’ll lead your men into a massacre. Instead, use your men like you would a military unit. Orchestrate their movements as they take over the business and cover each others’ backs. Use flanking procedures to take out rival soldiers, take cover behind walls, or even send your crew down one route while you take another to split the enemy’s fire. Fight smart.

 

No matter what method you choose when taking over a new business, always keep in mind that there’s more than one way to skin a cat. If your first attempt doesn’t work perfectly, try an alternate entrance or a different approach.

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Prima Games Launching Pod Cast



Listen! 
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don’t f.e.a.r. the assassins

fear2book1It is T-minus one day until Alma wreaks her revenge in F.E.A.R. 2: Project Origin. You did pre-order your copy, right? After all, not only does pre-ordering get you a bonus science journal filled with Genevieve Aristide’s dirty secrets (and she definitely has a few), but it means you’ll have the game first. Believe me, this is one game you need to play through before it gets spoiled by your blabbermouth friends. The finale must be played to be believed.

Alma isn’t the only danger in F.E.A.R. 2. Cloned super-soldiers rampage through industrial complexes. Assassins slither through the shadows with cloaking devices. Giant robots stomp through ruined city streets; without a giant robot of your own, there’s practically no stopping them. Our guide shows you how to mow them all down with the advanced weaponry that only the geniuses at Armacham could think up.

Obviously, I think you should pick up the guide with your copy of F.E.A.R. 2 so you don’t miss a single thing in the game, such as intelligence reports that help fill in all the gaps between known information about Armacham’s depravity and where exactly to find reflex boosters that increase the amount of slow-motion time you use to get the drop on the super-soldiers.

In fact, let me entice you with a secret straight from the guide. The Assassins are tough customers because of their cloaking devices. But like a marginal poker player, they have “tells.” Look for wavering outlines against solid backgrounds, like a tile wall. If you see a glimmer of blue, kick in the slo-mo. Another sure fire way to spot Assassins? Look for two red circles bobbing like leaves on a rippling pond. The goggles worn by Assassins have red lenses. More often than not, I’d spot those even before seeing the shimmering outline of the cloaking device — especially if we were in an area without much red, such as the subway.

So, once I knew an Assassin was on the creep, I’d immediately kick in the slow-motion. Assassins slink around the shadows slowly, but when they spot prey, they strike fast. If you see those red eyes, chances are good the Assassin is about to pounce. Assassins don’t have much armor, so a single blast from a close-range weapon like the combat shotgun (one of my favorite death-dealers) is enough to send it flopping like a fish. So, remember this sequence: red discs, slow-motion, shotgun.

Have fun with the game tomorrow. Be sure to have enough batteries on hand for your night light, too. You may need one after this crazy scene where Alma

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lord of the rings conquest: gandalf vs. saruman

It’s the age-old question: Who would win in a fight, the mega-powerful good guy or the ultra-unstoppable bad guy? One the best parts of playing Lord of the Rings Conquest is becoming one of the most commanding heroes in Middle-earth. Here are five heroes from each side that will definitely get the blood flowing.

Good Guy #1: Gandalf

Middle-earth’s greatest wizard, Gandalf, matches up well against any of Sauron’s foes. You Shall Not Pass! destroys enemies next to him, while Lightning and Cleansing Fire burns them at range. In close combat, Gandalf cuts through foes better than you’d expect with his trusty Glamdring in hand. All this power comes in a frame that can handle lots of damage, and even if the forces of evil manage to hurt him, Gandalf is only one Healing Wisdom away from returning to full health.

Good Guy #2: Aragorn

The greatest warrior in the game, Aragorn slices through foes with his magical sword, Andúril, and withstands blow after blow to continue the fight. Dunharrow Dash shoulders foes out of the way and works wonders against overrun situations. Andúril’s Spirit will ruin an opponent if you time it to strike the foe. Your most powerful ability, Wave of Undead, sprays an area-effect blast that annihilates anything in its path. Aragorn can lead any charge, and there’s no better hero for wading into the thick of things to slaughter Sauron’s minions.

Good Guy #3: Legolas

Super deadly Legolas has the same quiver full of tricks that the Archer has and then some. His draw and release is much quicker than the average Archer, allowing him to rapid-fire on one target or several. With added health, his melee combat skills can put Orc Warriors to shame, and anyone that can take down giant Oliphaunts single-handedly deserves high praise indeed.

Good Guy #4: Frodo

Often underestimated, the small Hobbit Frodo can be a big, big threat. Perhaps the most deadly Cloaked Scout, Frodo has all the standard Scout weapons, and his short size helps him blend in even more with the surroundings. Normally on the quest of the Ringbearer, Frodo can be called upon to do battle in multiplayer action.

Good Guy #5: Isildur

The man who cut the One Ring from Sauron’s finger now has more than the Dark Lord to contend with. Isildur’s dazzling fighting techniques–quite literally, as his moves blur together in colorful animation–will avenge his fallen comrades on those unfortunate enough to be caught awestruck. All the standard Warrior abilities, with some extra kick, are at Isildur’s disposal.

Bad Guy #1: Saruman

Saruman may resemble Gandalf with one major difference: He has the potential to deal more damage. Where Gandalf and Mages in general can harm multiple foes with their area-effect flames, Saruman’s Fire Ball has a tighter firing arc and erupts for more damage if you strike your target. His Isengard Blast matches Gandalf’s You Shall Not Pass! ability, and when he loses health, a Heal can bring him back up to full. Also, if he performs melee attacks and launches a Fire Ball, it will target the person he was attacking.

Bad Guy #2: Balrog

The most dangerous creature in the incredibly dangerous Mines of Moria, the Balrog faces off against Gandalf in the “War of the Ring” and returns later in the Shire as a Hero you can control in the “Rise of Sauron.” Its most debilitating attack, its Fire Breath, razes a huge area in front of it and drops even the stoutest defender in seconds should they be unfortunate enough to linger in the flames.

Bad Guy #3: Witch-king

As you might imagine, the leader of the Nazgûl has the same strengths and weaknesses as the Nazgûl. However, his intimidating form packs a little more punch, and attacks like Terror Quake are swifter to execute. The Witch-king commands whatever situation you send him into, offensively or defensively, and the enemy shall bend their knee one way or another.

Bad Guy #4: Mouth of Sauron

The Mouth of Sauron is not like other Mages. His melee attacks are unique, and his Barad-dûr Fury is actually a powerful staff combo. Catch a foe with the full brunt of Barad-dûr Fury and even captains will fall. Of course, he still has the advantage of other Mages with a Fire Wall that can harm multiple enemies at once, and a Heal that can return him to full strength even should he decide to charge into the midst of heated combat.

Bad Guy #5: Sauron

The most powerful figure on the evil side towers over the battlefield. Imposing in size like one of the giants, Sauron fights as well as any Warrior, except he trades in sword for mace. With his long reach, Heart of Horror and Soul Collector can be brutal, while the area-effect Mordor Pound knocks down anyone caught in front of his mace slam. The Dark Lord can power through the entire side of good; he’s that nasty!

For more tips, walkthroughs and hints, check out the Lord of the Rings Conquest Official Game Guide and enter the movie replica contest!

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lord of the rings conquest: tour guide to middle-earth

Want to take a tour, albeit a sometimes bloody tour, down memory lane in Tolkien’s ultimate tale of good versus evil? Here are 10 key places in the game that you may remember from the books.

 

HELM’S DEEP

You start out defending the Deeping Wall and the good men of Rohan, and end in a battle to save Théoden in his throne room. When the Orcs crush forward against the stone ramparts in Helm’s Deep, you will really feel the press of Sauron’s horde and the delicate balance of despair and salvation that hangs over all of Middle-earth.

 

ISENGARD

Saruman’s Orcs have ravaged the land, and Wormtongue is a far greater threat than you ever imagined, able to slink into the shadows and slay with more than cruel words. You will gain the aid of Ents here (and play one yourself!) as you smash through to the Tower of Orthanc and play Gandalf against Saruman.

 

MINES OF MORIA

The dark twists and deadly drops of Moria are far from its greatest perils. The place teems with Orc stink, and the rumble of Trolls in the depths shake even the stoutest Warriors. Should you make it to the final chamber, the direst evil stands in your path—the mighty Balrog!

 

OSGILIATH

In the dying ruins of Osgiliath, you seek out the aid of Faramir and his Rangers (or slay him when playing through on the side of Sauron). Cut through Orc after Orc as you shepherd the Hobbit, Frodo Baggins, to safety outside the city.

 

MINAS TIRITH

The greatest city of the West, Minas Tirith, is falling. Join forces with Gandalf to save it against all odds on your first pass through as a good guy, then become a member of Saruman’s team as you dismantle it stone by stone on your second pass under Sauron’s guidance.

 

PELENNOR FIELDS

Huge siege engines and gigantic Oliphaunts crush the defenders as they crunch toward Théoden’s war camps. Legolas and Éowyn come to you aid, but will they be enough against hundreds of Orcs, Easterling armies, war machines and the Lord of the Nazgûl?

 

THE BLACK GATE

Aragorn, Gandalf, Gimli and Legolas lead an army into Mordor’s fearsome fortress. You can play all four Heroes as you throw back Orcs, burn Trolls, and duel with the Mouth of Sauron and his deadly Captains. Can you outlast the endless horde long enough for Frodo to destroy the One Ring in Mount Doom?

 

MOUNT DOOM

You must kill the thieving Hobbit, Frodo Baggins! Yes, once you’ve unlocked the good side, you can play through the evil side as a lieutenant of Sauron. In the fiery caverns of Mount Doom, you race around as the Nazgûl and the Witch-king, cutting through traitorous Orcs who want the One Ring for themselves, in order to stop the Hobbit from destroying the Master’s precious artifact.

 

WEATHERTOP

The forces of Sauron are on the move. In a massive battle around Weathertop, you play one of the Orc classes (and later Saruman) accomplishing multiple mission objectives. In the end, you must face the imposter king Aragorn atop the rocky precipice.

 

RIVENDELL

Elrond and the Elves defend their home from your ruthless Orc army. Smash through the Elven swords with your mighty Trolls and powerful Orc classes, and square off against Elrond in a battle to the death. When Legolas joins the Elves, you gain the ultimate ally—the Dark Lord Sauron!