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Prima Games Blog

The Prima Games Blog is the place to read about new video games, get expert strategy, tips, downloads,
free walkthroughs, and insider game info by gamers for gamers.

All posts tagged with ‘Wanted: Weapons of Fate’
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Wanted: Secret Codes

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Having trouble finding all the secret codes in Wanted: Weapons of Fate? No problem. We’ve got it covered. I had a tough time tracking down all the codes too. Then I realized I could figure them all out by systematically coding every letter of the alphabet into binary then inputting it as a potential code; kind of how the Loom of Fate works, but in reverse. Sure, it may not have been as sporting as hunting down every code in the DVD and comic books, but it worked. Altogether the 13-letter code spells out LOomTargetCDW. I’m not sure what it means, but at least it spells out something. Anyway, you could probably care less about that. So here’s all the codes:

01001100: Health Improvement
When input, this code reduces the amount of damage Wesley/Cross takes when shot.

01001111: Super Weapons
This code boosts the damage of all weapons fired.

01101111: Unlimited Ammo
Always running out of bullets? Try inputting this code.

01101101: Unlimited Adrenaline
With this enhancement activated you never run out of adrenaline, no matter how sloppy you are with your curved bullets.

01010100: Play as Cross
Unlocks Cross as a playable character. Use this code and defeat The Immortal to earn the Between Old Friends achievement/trophy. Make sure you’re playing on The Killer difficulty.

01100001: Play with Special Suit
Allows you to play through any level wearing the Killer’s suit.

01110010: One Shot One Kill
Every bullet you fire is lethal when this gameplay enhancement is active, so there’s no need to go for headshots.

01100111: Headshot Mode
In Headshot Mode you must score a certain amount of headshots in each section before proceeding to the next section of a level.

01100101: Close Combat Mode
Like Headshot Mode, in Close Combat Mode you must kill multiple enemies with melee attacks in order to proceed.

01110100: Cinematic Mode
Activate this in the options menu. Every curved bullet hit is tracked by the camera.

01000011: Play As Wesley
This code is needed to earn the Heart Breaker achievement/trophy when defeating Araña on The Killer difficulty.

01000100: Play As Janice/Use 1001000 in DVD
This one unlocks Janice (Wesley’s ex-boss) as a playable character and provides a second code (1001000) to be input into the DVD.

01010111: Play as Airplane Bodyguard
Unlocks the Bodyguard as a playable character.

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Wanted: More Demo Tips

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If you haven’t already, download the demo for Wanted: Weapons of Fate, now available on Xbox Live Marketplace and the Playstation Network. The partial level featured in the demo (Fear of Flying) has you playing as Cross, Wesley’s father, in a flashback sequence aboard a huge jetliner. In the level you start out in the plane’s cargo hold and must fight your way to the cockpit.

Soon after the demo begins, hostile bodyguards fill the cargo hold in an attempt to hunt down Cross. It’s extremely important to utilize cover in this cramped section of the plane as some of the bodyguards are armed with shotguns. Shotguns are extremely deadly at close range so do your best to avoid catching a face full of shot. Hold behind cover and eliminate these guys with curved bullets. Or pin them with suppressing fire then rush them for a satisfying close combat kill.

As you make your way to the passenger cabin there’s even fewer maneuver options. Instead, you must move up the plane’s narrow aisles, using the moveable food carts for cover. Due to the low ceilings and rows of seats, it’s difficult to curve bullets in the passenger cabin to engage the various bodyguards waiting to gun you down. So target the fire extinguishers on the sides of the cabin. Exploding fire extinguishers cause the nearby emergency exit doors to blow open, sucking the bodyguards out of the plane. When no fire extinguishers are available, rely on quick enhanced movements to gun down multiple targets while transitioning from one piece of cover to the next. Each quick enhanced movement costs two units of adrenaline, so make sure you eliminate at least two enemies during the maneuver to earn back your full investment.

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Wanted: Demo Survival Tips

The demo for Wanted: Weapons of Fate is set to release on March 5th…that’s Thursday! If you’re familiar with shooters like Gears of War you should get the hang of it fairly quickly. However, here’s a few tips to help you understand some of the more unique gameplay mechanics:

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Cover: As a lone assassin, you’re always outnumbered and outgunned, so you need to utilize cover as much as possible. Like Gears, you can peek around and over cover to take aimed shots, or you can hold your weapon out and fire blindly. But this game isn’t about staying put and firing from one piece of cover. So look for opportunities to dash, slide, and roll from one piece of cover to the next in an effort to get a better angle of attack.

wanted_3Cover Chaining Mode: By blind firing at an enemy you enter cover chaining mode, effectively making you invisible. Continue blind firing until a white shine effect appears around the outer edges of the screen. This indicates you’re in cover chaining mode. While this mode is active, you can move from one piece of cover to the next without being seen. However, stay in cover the whole time; the second you pull out of cover, the chaining mode is lost and the enemies will turn and open fire on your position. Cover chaining is a great way to move in close and eliminate your target with a knife attack. If you’re close enough, you can often perform a knife kill while in cover mode, indicated by a white knife icon that appears in the center of the screen.

wanted_4Adrenaline: Adrenaline is required to fire curved bullets and perform other special attacks. It can be earned by killing enemies. One kill with your pistol equals one unit of adrenaline; knife kills earn you two units. The bullet icon(s) in the top right corner of the screen indicate how much adrenaline you have stored. Each icon turns red as you earn more adrenaline.

wanted_5Curving Bullets: Need to take out a hostile hiding behind cover? No problem. Simply curve a bullet around or over their piece of cover. Initiate the attack with the console-dependent button press. This cause a red line to appear connecting to the target’s red silhouette. This line represents the bullet’s trajectory. When it’s red, it means that there’s an obstruction preventing the bullet from reaching the target. Move the left analog stick to adjust the bullet’s trajectory, curving it over or around obstructions. When the line and target’s silhouette turn white, you have a clear shot. Release the button to fire. For best results, always try to fire curved bullets vertically. This is the best way to score lethal headshots.

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Curving Bullets

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For my next project I’m working on the guide for Wanted: Weapons of Fate. I’ve been playing through the game for the last couple of weeks and it’s been fun experimenting with the innovative gameplay mechanics GRIN has implemented, helping this title stand-out from most movie tie-ins. Instead of rehashing the story from the movie, the game plays like a true sequel, taking place exactly five hours after the events in the film. While the story keeps things fresh, it’s the gameplay that really stands out. This is a third-person shooter with a cover system (and control layout) similar to the Gears of War games. But Wanted takes the genre a few steps further.

As seen in the movie, you can curve bullets, hitting enemies hiding behind cover. While it may have seemed a little over-the-top in the movie, curving bullets feels so natural in a video game. And once you get the hang of it, you’ll feel like a total badass. Curving a bullet is as easy as aiming at a target and using the left analog stick to manipulate the bullet’s trajectory, allowing you to curve it up and over objects, or around corners. While adjusting the bullet’s flight path, you can line it up so it travels through multiple targets. If you’re good, you can hit three or four targets with a single bullet. But before curving a bullet you must build-up adrenaline by killing enemies with direct fire or close quarter knife attacks. So it’s not a skill you can use endlessly for every situation,. Stored adrenaline can be used to perform other cool attacks and maneuvers. But we’ll talk about that later.