ASSASSIN'S CREED: REVELATIONS
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1.6 Movement & Abilities

As much of your time in Assassin’s Creed Revelations is spent bounding from pillar to post, performing daring leaps with scant regard for the dizzying drops below, mastering the art of free running is a vital step in your journey through the story.
For those new to the series, it’s important to understand that the lack of a traditional “jump” button makes your role something more akin to a navigator.
Cast aside any expectations or preconceptions fostered by traditional platform games: the Assassin’s Creed adventures have a very different approach.
As there is generally no need to manually instruct Ezio to jump or catch a particular hand-hold, the trick to achieving consistently fluid, decisive movement isn’t to focus on where you are, but where you are going to be.
You will gradually learn to “read” the distinct visual language of each environment, instinctively recognizing each point of interactivity as you swing, scale, vault and leap with increasingly effortlessly flair...