ASSASSIN'S CREED: REVELATIONS
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1.4 Maps & Analysis
Maps & Analysis
Legend (Chase Breakers)
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Lift |
Corner Helper |
Closing Gates |
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To help you to familiarize yourself with each arena, the maps that follow reveal the layout of the destinations you will visit, and include the positions of all Chase Breakers.
Knights Hospital
In Deathmatch and Easy Deathmatch modes, the action centers around the small courtyard in front of the church. Use the haywains, bench and static blend groups to pounce on passing targets for Hidden Kill bonuses. The two Closing Gates nearby will aid your escape.
The long corridors below the archways that surround the central square area offer plenty of opportunities to escape a pursuer. Not only can you easily break their line of sight using the pillars and gateways, but you also have access to several closing doors.
The central square offers concentric routes for moving swiftly between inner and outer paths or from ground to rooftop, with many Lifts making transitions extremely fast. During Escapes, you can attempt to break line of sight in three dimensions.
Antioch
The sprawling, open nature of Antioch makes it very difficult to hide in the open without employing Abilities such as Morph or Disguise. It’s also tricky to escape during a Chase. Memorizing the locations of key Chase Breakers makes all the difference here.
The width of the streets makes it difficult to navigate efficiently at rooftop level...




