ASSASSIN'S CREED: REVELATIONS
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1.8 Sequence 7
THE HIDDEN CITY: Run to the waypoint to enter the caves of Cappadocia then travel to the imposing column of rock at the center of the cavern. Though the Full Synchronization condition may lead you to believe that the Byzantines in this area are in a stage of high alert, that isn’t the case: they will only react if you trespass on rooftops or draw their attention through reprehensible acts.
Follow the climbing course on the rock column to reach a Viewpoint high above
(Fig. 1). Synchronize with it, then perform a Leap of Faith. There may be a Gunman on the roof where you land, so don’t emerge from the haystack immediately. You can assassinate him as he walks past if you wish. Drop back to the streets, then run to the Doctor’s stall inside the green search zone, west of a Bank. Scan the small crowd beside the physician with Eagle Sense to identify the spy, then chase after her when she flees. Colliding with a Byzantine guard will lead to conflict, so take care as you run through the narrow alleyway.
THE SPY WHO SHUNNED ME: Head to the waypoint marker in the south of the cavern to begin this Memory. The steps leading to the prison cells are a Restricted Area, so wait until there are no Byzantine patrols at the bottom before you run up.
After the cinematic, use the free run course on the south wall to leave the Restricted Area without attracting attention. The guard who holds the key can be found in the northwest area of the green search zone among a crowd watching a fight (Fig. 2). Pickpocket him, then quickly walk away before he can spot Ezio.
Return to the prison. There is now a group of guards at the foot of the steps leading to the Restricted Area, so climb to a rooftop just east of their position and free run above them, retracing your steps earlier. Interact with the cell door to unlock it.
THE RENEGADE: Speak with Dilara at the Memory Start position in the west of the city. The Full Synch objective here is to assassinate Shahkulu before Janos loses half of his total health. First, though, you must dispatch four Gunmen stationed above the arena (Fig. 3)...