Independent Release Dear Esther Sells 100,000 Units

That success is mainly due to word of mouth, and a strong indicator that people still know their good games.

The atmospheric indie release Dear Esther, released a while back by the developers at thechineseroom, has sold over 100,000 units since its release, a huge number considering the lack of marketing for the game.  That success is mainly due to word of mouth, and a strong indicator that people still know their good games.

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Developer Robert Briscoe shared the news on the official Dear Esther website…

“I have to admit I was a little unsure as to what to expect from sales of Dear Esther once we went to retail, we all were – there was no real benchmark to go by at the time, so I’m extremely pleased to see so many people enjoying the game, and most importantly, proving that gamers are open and eager to new ideas and experiences outside of the boundaries of ‘traditional’ gameplay.  Thanks to everyone who has supported us through this journey, and who will hopefully continue to support us in the future!”

We can’t wait to see what they do next…


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