Dying Light 2 Adds New Game Plus & More

Dying Light 2 was released back in February and the team over at Techland has been introducing new fixes and updates to the game since. This morning the team announced that the latest 1.3.0 update has now added a new game plus option for players. Dying Light 2 Adds New Game Plus & More Once […]

Dying Light 2 was released back in February and the team over at Techland has been introducing new fixes and updates to the game since. This morning the team announced that the latest 1.3.0 update has now added a new game plus option for players.

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Dying Light 2 Adds New Game Plus & More

Once players finish the main campaign they will be able to start a new game plus mode which not only lets you keep your weapons and abilities, but has a ton of new features for playing through the game a second time.

  • 30 new inhibitors
  • New platinum objectives for parkour challenges
  • Updated distribution of the enemies (f.e. Volatiles and Banshee spawn during the night, a wider variety of enemy pools in encounters)
  • A new legendary weapon tier added
  • Gold encounters added
  • Enemy difficulty scales with the player level

Alongside the new game plus addition, Techland has also made a large list of improvements to co-op to help it function more fluidly.

  • Fixed connection and stability issues in co-op
    • Fixed connection issues with the players who are further advanced in the story
    • Improved game performance in co-op
  • Co-op story blocks
    • Fixed an issue that caused blocked progression in a single player game mode after a co-op session
    • Fixed few remaining death loops in co-op
    • Fixed an issue with a missing NPC during the Missing People quest in a co-op session
  • Co-op quality
    • Improved weapon visualization in online menu and inventory
    • Improved handling of challenges requirements in co-op
    • Fixed random bandit respawns while players are still in the bandit camp
    • Fixed issues with the player being unable to access inventory or map after dying several times in co-op
    • Fixed blocked story progression with “enemies nearby” notification
    • Fixed rare issue when a player can’t move after a revive
    • Fixes for far away peer respawn from the host and respawning in geometry
    • Fixed AI jitter in random cases
    • Improved various animations in co-op – f.e. crouching, throwing, using the bow, and more
    • Fixed sound duplication in co-op
    • Fixed rare cases of unresponsive quest radio dialog in co-op, causing story blocks
    • Fixed the display of incorrect icons on the map after a co-op party
    • Fixed “call for help” when the player is being summoned during a gather in co-op
    • Fixed black screens in certain situations that could cause progression blockers during co-op progression
    • Fixed unnecessary “skill requirement” text-glitch in the description of a challenge in a co-op session
    • Updated the time of tutorial windows to 30 seconds during the co-op sessions
    • Fixed a bug that allows player to have multiple story quests active

This update for Dying Light 2 has a lot in it. There are even more gameplay and UI/UX updates found in the patch notes, which you can check out in full here.

Are you looking to hop back into the world of Dying Light 2? New Game Plus sounds like a perfect excuse for those looking for an extra challenge.


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Author
Jesse Vitelli
Jesse loves most games, but he really loves games that he can play together with friends and family. This usually means late nights in Destiny 2 or FFXIV. You can also find him thinking about his ever-expanding backlog of games he won't play and being constantly dehydrated. Do not contact him.