Why have game guides gotten away from "spoiling" when it comes to the game? I remember back in the 90s when I would get a game guide, it would give you every little detail to the game, up to and including the ending cut-scene dialog! But guides now tend to say stuff like "And then .... well, just wait and see!" and I find that to be a major cop-out. I am not buying the guide to "hold my hand" only to let me go at the end.
Also, I still have the strategy guide from Master of Magic (which was an awesome strategy game) and the guide contains so much data on the inner workings on the game and the formulas the game uses for the various units. Why do most game guides now no longer include the in-depth stuff?