THE ELDER SCROLLS V: SKYRIM
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2.3 Racial Advantages
Starting Spells, Racial Powers, and Abilities
In addition to a slight boost to the base value of certain Skills, each Race has its own set of starting Spells; Racial Powers that offer a unique bonus such as the ability to regenerate or absorb Magicka; and innate Racial Abilities, such a resistance to Frost damage. A tactical overview of each Race follows.
Note
Racial Commentary: The Race you choose will have an effect on the greetings and passing comments the citizens of Skyrim make when you speak to them, or pass by them.
Races and Gameplay: Very rarely, your race may also a small effect on gameplay. For example:
When infiltrating the Thalmor Embassy dressed in the robes of that High Elf faction, High Elves (and, to a lesser extent, other Elves) will find it easier to sneak around undetected than members of the other races.
Orcs are welcome in Skyrim’s Orc Strongholds, while members of other races must first prove themselves worthy.
The tone and color of some dialogue choices may change depending on your race and the situation.
If your Race has a noticeable effect on an interaction, that will be noted when relevant. But this isn’t something to be concerned about: nothing is closed to you because of your race; indeed, you may be surprised by a positive benefit when you least expect it!
Argonians
A Male Argonian
A Female Argonian
Favored Skills: +10 Lockpicking, +5 Pickpocket, Sneak, Light Armor, Alteration, Restoration
Starting Spells: Flames, Healing
Racial Power: Histskin: You regenerate health 10x faster for 60 seconds
Racial Abilities: 50% Disease Resistance, Underwater Breathing
Ideal Play Style: Thief (Defensive)
Little is known, and less is understood, about the reptilian denizens of Black Marsh. Years of defending their borders have made the Argonians experts in guerilla warfare, and their natural abilities make them equally at home in water and on land.
They are well suited for the treacherous swamps of their homeland, and have developed natural immunity to the diseases that have doomed many would-be explorers into the region.
Histskin is a fantastic ability for any character, capable of quickly bringing you back from the brink of death. Even better, as a Power, it allows you to keep attacking while it does its work—no concentration required...

