THE ELDER SCROLLS V: SKYRIM
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6.5 Diseases
Catching a Disease: Dirty Vermin!
Clawed by a Hagraven? Then you may have Brain Rot!
Adventuring is dangerous, especially when battling diseased foes.
Every time one of these enemies strike you, there is a chance that you may contract the disease they carry.
If you have a resistance to disease (thanks to your race or equipment), this chance is lessened, but under most circumstances, the chance of catching something is around 5-10% per wound you suffer.
The following table lists the possible diseases, their effects, and how you can contract them.
|
Name |
Effect |
Contracted From |
|---|---|---|
|
Ataxia |
Lockpicking & Pickpocket 25% harder |
Traps, Skeevers |
|
Bone Break Fever |
-25 Stamina |
Traps, Bears |
|
Brain Rot |
-25 Magicka |
Traps, Hagravens |
|
Dragonslayer’s Blessing |
+10% Critical Hit Chance vs. Dragons |
Blades Quest: Dragonslayer’s Blessing Lasts for five days. |
|
Rattles |
Stamina recovers 50% slower |
Traps, Chaurus |
|
Rockjoint |
25% less effective with melee weapons |
Traps, Wolves, Foxes |
|
Sanguinare Vampiris |
-25 Health, progresses to Vampirism |
Vampires |
|
Witbane |
Magicka recovers 50% slower |
Traps, Sabrecats |
Note
Most Traps have a small chance of infecting you with a random disease.
Curing a Disease: By Potion
Drinking a Cure Disease Potion is the fastest and easiest way to rid you of your pox. You can buy these potions in many shops, find them in the wild, or make them yoruself...

