THE ELDER SCROLLS V: SKYRIM
Prima on Twitter
Best selling eGuides
-
-
Star Trek eGuide
$19.99 NOW $9.99
see morebuy eGuide
-
-
SimCity eGuide
$19.99 NOW $9.99
see morebuy eGuide
-
-
Elder Scrolls V: Skyrim eGuide
$26.99 NOW $19.99
see morebuy eGuide
1 - 5 of 10 Next »
Top eGuide pre-orders

-
Animal Crossing: New Leaf eGuide
$9.99 NOW $6.99
see morebuy eGuide
1 - 1 of 1
8.1 The Holds of Skyrim
This section looks at the broader aspects of adventuring in Skyrim. There’s information on how Skyrim is segmented, so you can grasp how big it really is, and where you are within the realm.
The different types of map locations are explained, so you know what kinds of enemies and challenges await you.
Finally, there are a range of tips on mapping, what expect when exploring Dungeons, who there is to speak to in Skyrim and why, and lastly what Services, Areas of Interest, and Collectibles you should look for.
The Holds of Skyrim
Skyrim is divided into nine separate Holds: Haafingar, Hjaalmarch, The Pale, Winterhold Hold, The Reach, Whiterun Hold, Eastmarch, Falkreath Hold, and The Rift.
Each of these Holds has a distinct atmosphere to it, from the Autumnal Forest of The Rift, to the Tundra Plains of Whiterun Hold, to the ragged and rugged Northern Coast of The Pale.
The borders of these Holds can’t be seen on your World Map, but they are present on this guide’s maps. Wherever possible, cartographers have used rivers, roads, and treacherous mountains to separate Holds, so it’s easier to find a location in this guide.
Each Hold has a Capital City: Solitude, Morthal, Dawnstar, Winterhold, Markarth, Whiterun, Windhelm, Falkreath, and Riften.
These are the nine shields (crests) that you can see on your World Map. While most Holds contain smaller towns and settlements as well, the Capital is always the most important and highly-populated location within the Hold, and also among the safest places to be (unless it’s under siege during the Civil War, of course…).
Habitations
A city, town, or dwelling populated with citizens that are almost always neutral, if not civil and friendly towards you.
Windhelm, Capital of Eastmarch
Habitations range in size from a small group of Khajiit Caravaneers to the rugged majesty of Solitude, the sprawling capital of Haafingar Hold...
Related Essentials
- The Races of Skyrim
- Overview & Legend
- Dungeon Exploration
- Other Sites of Interest
- Improving Your Standing in Skyrim
- Followers
- Services, Collectibles and Items of Interest
- Common & Functional Books
- World Interactions
- World Encounters
