THE ELDER SCROLLS V: SKYRIM
Get Access Now!
Prima on Twitter
Best selling eGuides
1 - 5 of 10 Next »
Top eGuide pre-orders
18.14 A Night to Remember
Prerequisites: You must be Level 14 or higher
Intersecting Quests: None
Locations: Markarth, Temple of Dibella, Morvunskar, Misty Grove, Rorikstead, Whiterun, Witchmist Grove
Characters: Ennis, Gleda the Goat, Sam Guevenne , Sanguine, Senna, Ysolda
Enemies: Conjurer, Fire Mage, Ice Mage, Moira, Necromancer, Pyromancer, Storm Mage, Giant
Objectives: Participate in a drinking contest with Sam Guevenne, Find Sam Guevenne, Find the staff, Help clean up the Temple of Dibella, Apologize to the priestesses of Dibella, Ask about Sam and the staff in Rorikstead, Find Gleda the Goat, Bring Gleda the Goat back to Ennis in Rorikstead, Talk to Ysolda in Whiterun about the staff, Find the wedding ring in Witchmist Grove, Take the wedding ring, Return the wedding ring to Ysolda in Whiterun, Head to Morvunskar, Search Morvunskar for Sam and the staff
Drinking to Forget
Enter one of the many taverns in Skyrim. This could be the Bannered Mare in Whiterun or any of the other inns in any of the Hold Cities. Sometimes you’re approached by a man wearing black robes named Sam Guevenne, who wonders if you’d like to play a drinking game in order to win a staff. If Sam isn’t in the tavern, visit another watering hole; be patient until he appears. Sam produces some “special brew” and gets started immediately.
Objective: Participate in a drinking contest with Sam Guevenne
Sam downs a flagon and offers one to you. Swig it down. Sam brings out his flagon again and impressively downs another. Agree to the second drink. Sam tells you he’s hit his limit and says that with one more drink, you’ll win both the contest and the staff. You reply that you’ll take that challenge. Down a third flagon. Sam tells you you’re a fun person to drink with. He reckons you should join him at another place where the wine flows like water. You’re about to respond when you black out.
The Day After: Recovery and Recollections
Part 1: Incoherently Blathering Drunken Blasphemer!
Your next memory is waking up to a tongue-lashing from a furious priestess. Unless you’ve remarkable knowledge of temple gods, you don’t immediately realize where you are. Priestess Senna wonders why you don’t remember blathering incoherently about marriage or a goat. Or indeed, losing your temper and throwing refuse across this sacred temple of Dibella. You can:
Ask about the man named Sam. This gets you nowhere until you’ve tidied up your mess...