GAME OF THRONES

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3.3 Classes

Alester can choose from three classes: Water Dancer, Sellsword, and Archer. There are benefits for each profession, though if you like to take advantage of your opponents’ weaknesses, choose Water Dancer; if you like relying on stealth and timing to kill your enemies, go with Sellsword; and if you enjoy pelting your foes with projectiles, choose Archer.

Based on speed, balance, and agility, a Water Dancer’s sword fighting cuts away at an opponent’s weak spots until they fall. Though you wear light armor, your formidable offensive skills overmatch almost any foe. You can adjust many aspects of your class, though you won’t be able to use two-handed weapons without serious penalties.

The Intensity stance begins with the Fierce as a Wolverine ability, a better-than-average attack that reduces the hit chance of your opponent’s next strike. As with all stance skill trees, you can choose to pour more points into the left side or the right. The left side offers more offensive abilities, while the right side focuses on defense.

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