GAME OF THRONES
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3.8 Alester in Combat
Your class choice will dictate your primary battle practices. Here are your four main combat configurations, though there are many variations when you factor allies, enemy position, and terrain into your tactics.
As a Water Dancer, you can play it offensively or defensively. If you go for offense, you’ll want to hit enemies with Calm as Still Water to knock them down. Follow up with Opportunist for a critical strike and Sting of the Manticore for major damage and Bleeding. On defense, Light as a Feather can always immobilize an enemy if you need to put some space between you. However, Retaliation is your go-to defensive ability, as it allows you to increase your ability to deflect enemy blows and counterattack with enhanced damage; the more enemy attacks, the better your counterattack. Several abilities, such as Anticipation and Recuperative Defense, aid in your acrobatic defense.

