TOM CLANCY'S GHOST RECON FUTURE SOLDIER
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1.2 Shanty Town
Gun-toting thugs muscling in on a once-bustling village have a way of lowering the local population. Though this shanty town was never overflowing with money, all that’s left now are seemingly endless numbers of enemies intent on holding it. You and your fellow Ghosts are to infiltrate as quietly as possible, secure two headquarters, and hold them when reinforcements arrive. With plenty of well-covered structures, the approach is fairly easy, but remember that when reinforcements arrive, they’ll have just as many places to hide, if not more.
Your squad drops in away from the central market and must push through just five guards to secure the HQ. The low amount of resistance means a single Ghost (crouching to stay cloaked with Optical Camo) can execute all guards before they can raise an alarm.

