TOM CLANCY'S GHOST RECON FUTURE SOLDIER

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2.8 Rig

A drilling platform in the middle of the ocean, drinking everything it can from the sea floor below, Rig is by design the most square of all the maps available in Adversarial Mode. It’s not nearly as symmetrical as Cargo was, save for the central areas making up the drill itself, the command center, and some of the rear areas. The outlying areas are filled with multiple elevations and a confusing set of rooms and open-air passageways that offer plenty of cover and ambush points. Data hacks are incredibly valuable here due to the lack of clear sight lines, so make the most of that stunning equipment.

Interestingly, the Ghost and Bodark deploy locations are quite close, but they’re separated by a huge bulkhead that forces deployment out and around the main spawn. Ghosts move out from a Cargo Lift area into a set of Pump units. Stairs lead to multiple floors both above and below the starting location. To keep from losing your squad, make sure everyone is using the Command System to follow a similar path toward an objective, and be ever-vigilant about checking flanks as you move through the many open areas.

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