THE LEGEND OF ZELDA: SKYWARD SWORD
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1.25 Sky Keep
Map available in full guide...
The Modular Dungeon
In most dungeons, there’s a set level layout and you move through it. Sky Keep works a bit backward: you can move different parts of the dungeon around your set location. The dungeon’s entire layout works like a sliding tile puzzle.
The map shown indicates the default state of the rooms when you enter the dungeon. The rooms are numbered according to their default locations.
Ordinarily, the numbered headers correspond to waypoints that tell you where in the dungeon to go. For Sky Keep, the numbered headers tell you in which order you must pass through the rooms.
Each room is a puzzle with its own solution.Usually, all you need to figure out how to move the tiles of the rooms is a clear idea of which room you’re in and which one you want to be in next...
- Return to the Sealed Grounds II
- Farewell to Faron Woods
- Farewell to Eldin Volcano
- Lanayru Gorge
- Farewell to Skyloft
- The New Sealed Grounds
- Hero Mode
- Gratitude Crystals Collection Guide
- Secret Shops of Skyloft
- Minigames (and how to beat 'em)