MASS EFFECT 3
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3.2 Weapon Mods
Weapon Mods
Returning to Mass Effect 3 is the ability to customize your guns with specialized modifications that boost various stats or add special melee attachments.
Mods can be used to enhance a weapon in ways that may help cover for their deficiencies or complement a given play style.
They are available for both single- and multiplayer and can be a deciding factor for survival in either mode. Generally, mods appear in both modes, but some mods are exclusive to one mode or the other.
Certain effects present in single-player will not be in multiplayer. Mods are not universal; each weapon will have its own set to find and choose from.
During a first playthrough, it’s recommended you focus on weapons you intend to use the most. There’s only so much money to be made during an initial playthrough, and even imported Shepards may not have enough money to buy absolutely everything...
Related Essentials
- Single Player Campaign
- Intro to Mass Effect
- Galaxy at War Introduction
- Character Creation
- Character Development
- Preparing for and Getting to the Fight
- The Enemy
- Weapons
- Weapon Mods
- Armor
- Combat and Movement
- Attacking
- Powers
- Edi
- Importing Saves
- Garrus Vakarian
- James Vega
- Kaidan Alenko (Sentinel)
- Liara T’Soni
- Tali’Zorah
- Familiar Faces
- Commander Shepard
- Adept
- Engineer
- Infiltrator
- Sentinel
- Soldier
- Vanguard
- Ashley Williams
