MASS EFFECT

The Prima Mass Effect Guide Contest: Infiltrators02/14/12By Prima Games

Barely a week into our Mass Effect guide competition (see details on how to enter here) but already it’s overwhelmingly clear that the most popular Mass Effect class is the Infiltrator.

A mixture of tech and combat talents, Infiltrators are great with sniper rifles and are the only class that can cloak to avoid detection.

If you haven’t played an Infiltrator before or need to brush up your class skills before the release of Mass Effect 3, here are some of the best entries (so far) telling you exactly how to make the most of the skills and talents available for this class.

1. So, you want to be an Infiltrator...

First up, John Birney tells all on how to use your new favorite weapon.

“As an Infiltrator, your best friend is your Sniper Rifle, and your arch enemy: the bad guy's head. You can unload a massive amount of damage with targeted shots. This may seem difficult, especially with those bad guys refusing to stand still and let you dome them. (Rude, I know)."

Read more from ‘So, you want to be an Infiltrator…”

2. Auto-focus Infiltrator

Ammo is a massive consideration in the Mass Effect series. Prima user Skyblade evaluates the best type for the Infiltrator in his guide.

“The rest of your points are for your bonus power. Armor-Piercing ammo is my favorite, offering and incredible damage boost once upgraded to Tungsten Ammo. Some teams like warp ammo, especially on a Biotic heavy team setup or when facing Collectors, who use Barrier.”

Read more from ‘Auto-focus Infiltrator…”

3. Manipulation with Infiltration

Good companion selection can make a tough fight easy, but mess it up and a simple enemy will become invulnerable. Derrek Jensen looks at the best Infiltrator companions to avoid a wipe.

“Personally, I feel Miranda and Garrus contribute the most to the Infiltrator, at least with the strategies used below. Between the trio, they leave an enemy's protection vulnerable due to multiple heavy hitting biotic and tech powers, not to mention high level versions of them.”

Read more from ‘Manipulation with Infiltration…”

4. Mass Effect 2: Infiltrator

Looking for an overall review of the Infiltrator? Helix Whiza goes into detail on all the powers and weapons available for the Infiltrator class.

“Incinerate is unlocked at the second rank of Tactical Cloak, and launches a homing bolt of plasma from your omni-tool at the target. It deals damage over a period of 3 seconds, with a large bonus against armour, stops health regeneration during this time and if used properly can be arced around cover to hit hiding enemies.”

Read more from ‘Mass Effect 2: Infiltrator …”

Think you can do better? Then why not enter our Mass Effect guide competition and win a copy of Mass Effect 3, plus a copy of the Mass Effect 3 Prima Official Game Guide Collector's Edition. And don’t forget to check back next week, when we look at your submissions for the soldier class.

6 comments

03/18/12 - I've almost always picked the soldier class, but since reading this I think I'm gonna give the infiltrator a try.
03/07/12 - Thanks, Savader. It's also my first guide, I just like gabbing and Mass Effect so that's why it's so long. :D Your guide sums up the Soldier quite nicely. I haven't played as Soldier yet (or Adept) but I've seen someone play through as one.
Savader says:
03/06/12 - Please disregard my last comment -- my eGuide just now finished being moderated. I suppose that I was a bit impatient...this is the first time I have ever uploaded any 'strategy' advice on a game, so I was eager to see my entry online, haha... Thank you, Prima Games, for entering my eGuide into the list.
Savader says:
03/06/12 - @bundalings -- I saw your eGuide just now, and I have to say -- well done on the in-depth information that you provided...only, I am a tad bit confused on the matter that I entered my eGuide for the Soldier class well before you entered yours, and mine is still awaiting moderation...disregarding the contest in whole, I would just like to know why my eGuide has been under moderation for nearly 2 days...I figured that it would take about 24 hours at the latest to get it accepted, which seems was correct if you take bundalings eGuide acceptance into account...so, why is mine left in the dark? Lol, if anyone could shed some light on this, I'd appreciate it.
03/06/12 - I really hope I got in on time. It looks like they closed it before they said they would (11:59 Pacific). When I started my guide a few hours ago it was open and then when I refreshed about 20 minutes after I submitted the guide (still hasn't been approved) it says it's closed... =/ Oh well, entered or not, I hope my 3000 word Engineer guide helps someone.
Statik says:
03/01/12 - did you guys just decide not to keep the feature going or...? i dig the contest cause i love writing (especially about games) so i was kinda lookin' forward to it. let me know!

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