SAINTS ROW: THE THIRD
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4.4 Submachine Guns
SUBMACHINE GUNS
This is the de facto spray-and-pray type of weapon. The SMG favors the quantity of shots over deadly accuracy. That doesn’t mean the gun is meant to shoot wildly; it can still be used for precision kills.
It might be slightly more difficult to hit the spot you want, but the gun’s speed means there are a lot more chances to nail it. Like the pistol, the SMG can be upgraded to dual wield and to send a rapid bar-rage of bullets. Final upgrades include armor-piercing rounds or incendiary bullets that add a deadly power and crowd control to the SMG’s incredible rate of fire.
Tek Z-10
| Image | Weapon | Damage | Rate of Fire | Reload Speed | Accuracy | Ammo Capacity | Method to Aquire | Price | Description |
|---|---|---|---|---|---|---|---|---|---|
![]() |
Tek z-10 | 4 |
7 |
7 |
6 |
8 |
Friendly Fire |
$5,000 | Street Version of the SMG, Full upgrades allows for incendiary bullets |
![]() |
Tek z-10 Level 2 | 4.5 | 8 |
7 |
6 |
8 |
Friendly Fire | $7,500 | Increases Clip size and damage. Red dot sight imroves fine aim accuracy |
![]() |
Tek z-10 Level 3 |
4.5 | 8 |
7 |
6 |
8 |
Friendly Fire | $10,000 | Suppressor increases damage and reduces recoil |
![]() |
Tek z-10 Level 4 |
4.5 |
8 |
7 |
6 |
8 |
Friendly Fire | $20,000 | Incendiary bullets turn up the heat, laser sight increases hip firing accuracy |
More tables available in unlocked guide...



