SAINTS ROW: THE THIRD
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2.12 Mission 12: Hit the Powder Room
Cash Earned: $6,000
Respect Earned: 1,500
Find a Way Upstairs
It’s time to hit the Syndicate hard and find out where Phillipe is hiding. Shaundi is fuming and ready to burn the Syndicate’s designer gun store to the ground. She will join you and Pierce at Powder and lead the charge into the warehouse. She wipes out the first couple of guards blocking the back entrance. Run around the building to the right and hop over the concrete barriers to enter the adjacent alley that acts as a loading dock. Mow down any guards in your way and go to the left of the barriers to get into the alley. Run around the back of a flatbed truck to the right to enter the warehouse.
This place is filled with Morningstar and, as Shaundi points out, they have snipers as well. The Morningstar sniper is a unique enemy that is very dangerous and is considered a specialist. Obviously this makes them the primary targets. The specialists have no hair and a long red coat, but usually before you spot them you will see a long red line from the laser sights of their gun. Stay in the doorway for some initial protection and blast the guards directly in your way. At the first opportunity go for the first specialist on the upper levels in front of you.
Move forward and turn left to find another specialist on the catwalk above. Use the large crates for cover and when the sniper pops his head out, eliminate him. Follow the blue marker on-screen and run to a set of blue double doors. Enter the long room and take out the three guards lurking inside. Run up to the next set of double doors to meet a new hulking enemy.
Search for the Manager’s Office
If the Brute wasn’t physically intimidating enough, this new version—the Minigun Brute is downright scary. The minigun is a enormous Gatling gun that can cover a larger area with gunfire at a great distance. Worse yet, this type of Brute is partially covered with bulletproof armor, so aim for his head! The major drawback of the minigun is that the person firing it must be stationary...