SAINTS ROW: THE THIRD
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There are two types of Blazing activities: One is provided by Kinzie, and the other is provided by Angel, three apiece. The flavors of both are quite different, but both ultimately involve running into some things while avoiding other things. Of course, there’s a bit more to them than that.
Kinzie’s Cyber Blazing takes on an appearance similar to that of another film legacy that saw a recent update.
You must race down a half-pipe of sorts, crashing through digitized tanks on the cyberscape, while evading firewalls. Hitting the tanks improves your time bonus by 2 seconds, which adds to your time limit as you reach each checkpoint.
The checkpoints add 7 (8 on the Hard difficulty) seconds to the clock before the time bonus is added. Hitting a firewall takes 2 seconds off the clock, and the tracks sometimes bury tanks among firewalls. Use your best judgment and avoid going for tanks if it means you have you run through a mess of firewalls first...