THE WITCHER 2: ASSASSINS OF KINGS ENHANCED EDITION
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1.3 Blocking and Countering
While it’s best to get used to dodging instead of blocking, there’s still a definite role in the game for blocking. Generally, the best time to block attacks and make use of mechanics that stem from blocking is when you’re fighting human opponents. When a human opponent attacks one who is blocking, the attacker staggers from the force the block deflects back. This create a valuable opening for countering with a light attack, which you may be able to extend into a full combo.
While the game’s default block is not especially good, you can improve this ability tremendously by investing in appropriate skills like Parry and Riposte. Taking all skills that affect blocking lets Geralt block in ways that nullify damage from all but the most powerful attackers and counter instantly by simply tapping an attack button. This latter ability, Riposte, can be incredibly powerful once you learn the timing involved. Still, even when it’s buffed to its highest levels, don’t get in the habit of blocking a lot when fighting monsters.