THE WITCHER 2: ASSASSINS OF KINGS ENHANCED EDITION
3.17 How to Win at Arm-Wrestling
Wrestling is not an especially difficult mini-game, but it can be very counterintuitive and difficult to learn. The goal of an arm-wrestling match is to keep the reticle with the arm-wrestling icon in the center of the brown bar. If Geralt has momentum, the bar moves toward the right-hand side of the screen. If he’s losing momentum, it moves toward the left.
The trick to arm-wrestling is that the pressure you must apply to the control stick is usually very gentle, similar to the very light taps you use for rolling dice. Only occasionally, when fighting more difficult opponents like Bargee, will you want to apply any sort of significant pressure. Most of the time, moving the control stick the way you would to make Geralt walk around is almost guaranteed to make the reticle fly out of the bar and make you lose momentum. Instead use very light taps and constantly judge the jitter that’s affecting the reticle. Sometimes the reticle is inclined to stay in the center of the bar once you have momentum, and applying any pressure would be to your detriment.