- ISBN: 9780761555230
- Pages: 448
- Release: 07/3/2007
- Game Platform(s):
PC
- What's an eGuide?
Vanguard: Saga of Heroes (eGuide): Table of Contents
Highlights
Detailed Beginner’s Leveling Guide:
Maps: Maps pinpointing the locations of all towns, vendors, trainers, and crafting station locations. Crafting: Detailed crafting tables. Skill trees: Tutorials explore all class skill trees and help you tailor your character to your own playing style. Diplomacy: This system is designed to avoid conflict while continuing to progress through game content. Detailed walkthroughs will help the user master this complex system of progression. Trade Skills: Tips to help you pick the right trade skill and strategies to help you level it.
From the Trade Paperback edition.
Introduction
Game Concepts and Overview Know Your Game Space Tinker with Keyboard and Mouse Settings; The Game Screen; Hotbars and Macros; Macros; Important Menus Get Oriented PCs and NPCs; Offensive and Defensive Targets; Getting Back to Familiar Territory (Recall and Bindstones) Take Early Quests Basic Fighting Technique Develop a Pattern; Death and Respawning Train and Barter Make Friends Chat Channels Important Game Concepts Spheres; Understand the Jargon
Races, Attributes, and Abilities Race’s Six Primary Effects Cosmetic Issues; Starting Location; Kill-on-Sight (KoS) Issues; Permitted Classes; Attribute Point Distribution; Racial Special Abilities
Starting Locations Kill-On-Sight Information Attributes Explained Attributes Breakdown; Derived Attributes Race Effects on Attributes What Determines Attributes: Race or Class?; Matching Race to Class; How Attribute Points are Distributed: An Example; Class-Independent Racial Maximums Racial Special Abilities Dark Elf; Dwarf; Gnome; Goblin Half Elf; Halfl ing; High Elf; Kojani; Kurashasa; Lesser Giant; Mordebi; Orc; Qaliathari; Raki; Thestran Human; Varanjar; Varanthari; Vulmane; Wood Elf Our Opinions
Character Classes: Protective Fighters Warrior Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Warrior: Solo Strategy; Playing a Warrior: Group Strategy; Customizing Your Warrior; Finishing Thoughts Dread Knight Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells; Spells and Abilities List Playing a Dread Knight: Solo Strategy; Playing a Dread Knight: Group Strategy; Customizing Your Dread Knight; Finishing Thoughts Paladin Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells; Spells and Abilities List; Playing a Paladin: Solo Strategy; Playing a Paladin: Group Strategy; Customizing Your Paladin; Finishing Thoughts
Character Classes: Offensive Fighters Bard Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Bard: Solo Strategy; Playing a Bard: Group Strategy; Customizing Your Bard; Finishing Thoughts Monk Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Monk: Solo Strategy; Playing a Monk: Group Strategy; Customizing Your Monk; Finishing Thoughts Ranger Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Ranger: Solo Strategy; Playing a Ranger: Group Strategy; Customizing Your Ranger; Finishing Thoughts Rogue Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Rogue: Solo Strategy; Playing a Rogue: Group Strategy; Customizing Your Rogue; Finishing Thoughts
Character Classes: Arcane Casters Druid Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Druid: Group Strategy; Customizing Your Druid; Finishing Thoughts Necromancer Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Necromancer: Solo Strategy; Playing a Necromancer: Group Strategy; Customizing Your Necromancer; Finishing Thoughts Psionicist Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Psionicist: Solo Strategy; Playing a Psionicist: Group Strategy; Customizing Your Psionicist; Finishing Thoughts Sorcerer Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List Playing a Sorcerer: Solo Strategy; Playing a Sorcerer: Group Strategy; Customizing Your Sorcerer; Finishing Thoughts
Character Classes: Healers Blood Mage Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Blood Mage: Solo Strategy; Playing a Blood Mage: Group Strategy; Customizing Your Blood Mage; Finishing Thoughts Cleric Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Cleric: Solo Strategy; Playing a Cleric: Group Strategy; Customizing Your Cleric; Finishing Thoughts Disciple Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Disciple: Solo Strategy; Playing a Disciple: Group Strategy; Customizing Your Disciple; Finishing Thoughts Shaman Race Limitations and Effects; Special Abilities; Pets; Spells and Abilities List; Playing a Shaman: Solo Strategy; Playing a Shaman: Group Strategy; Customizing Your Shaman; Finishing Thoughts
Adventuring and Combat General Combat Strategy Pick Your Battles; Power Up Beforehand; Know When to Run Advanced Fighting Techniques Reactions: Finishers; Counterattacks; and Counterspells; Understand and Use Weaknesses (a.k.a. Vulnerabilities); Manage Enemy Aggressiveness; Rein In the Stragglers Solo and Group Considerations Solo Restrictions and Recommendations; Forming a Group; Larger Groups: Raids General Tips Have an Insurance Policy; Don’t Press Your Luck; Avoid Unskilled Players; Gear Up
Harvesting Harvesting Skills Set Your Skills; Harvesting and Crafting Synergy; Improving Your Skills Harvesting Basics Finding Resources; Gathering Resources Consolidating Resources; Harvesting Manuals and Resource Tiers; Rare Materials; Harvesting Clothes and Tools; Harvesting in Groups
Crafting Types of Crafting (Trades) Artificer; Blacksmith; Outfi tter Work Orders and Recipes Work Orders; Recipes Overview of the Crafting Process Get a Plan; Tools, Tool Belts, Raw Materials, and Utilities; Find a Crafting Station, Pick a Recipe, and Pick Materials; Make the Item Walkthrough of Crafting an Item Collecting the Work Order; Collect Tools and Utilities; To the Forge!; Crafting Table Setup; The Crafting Screen; Making the Copper Cauldrons; Complications; Finishing the Copper Cauldrons Crafting Attributes and Skills Attributes Crafting Skills Parent Skills; Process Skills Practical Tips for Crafters Work Orders: Your Key to Advancement; Allocating Attribute and Skill Points; Quests, Faction, and Continental Style Recipes Artifi cer Recipes; Blacksmith Recipes; Outfitter Recipes
Diplomacy Big Concepts Terms to Remember; Types of Statements (Cards); Types of Expression; Types of Parley General Overview of a Parley How to Parley: A Walkthrough Build Your Hand; Assess the Game Board; Start to Play Starting Cards Strategy Tips Variations on Basic Strategy; Provide Worthless Expression; Adjust Hand to Opponent; Conversion Strategy; Denial Strategy Civic Diplomacy The Levers Paradigm; Why Civic Diplomacy?; The Levers Beyond Civic Diplomacy Writs; Regional Trade Diplomacy Skill, Presence, Prestige, and Classes Skill and Titles; Presence; Prestige; Classes Common Statement Cards
Adventuring Quests Understanding Quests Adventure, Diplomacy, and Crafting; Harvesting Quests; Individual, Group, or Elite Quests Understanding Quest Giver Icons Deciding Which Quests to Take Go by Region; Know the Limit; Gauge Quest Diffi culty; Be Effi cient; Share Quests with Group Members Dealing with Diffi cult Quests Find Tough Locations; Perform Confusing or Buggy Quest Actions; Wait for Respawns; Wait Until You’re Bigger; Increase Party Size; Reread the Quest Description; Ask for Help Adventuring Quests
Crafting Quests Main Line Crafting Quests House and Ship Crafting Quests
Diplomacy Quests
Advanced Vanguard Slash Commands Abilities Commands; Assembly Commands; Bank Commands; Chat Commands; Combat Commands; CombatUI Commands; Crafting Commands; Emote Commands; Graphics Commands; Guild; Harvesting; Inventory; Loot Commands; Merchant Commands; Group Commands; Miscellaneous Commands; Movement Commands; Parlay Commands; Psionic Commands; Quest Commands; Statistics; Time; Trade; Trainer; Travel Journal Commands; User Interface Commands Macros A Loot Macro; Changing Equipment and Playing Songs: Bard Macros; Targeted Casting and Assisting: Cleric Macros; Adding Communication; Assorted Cool Macro Stuff Riftway Networks: Advanced Transportation Riftway Networks Banking, Mail, and Exchange Brokers Banking; Mail; Exchange Brokers Vanguard Bling: Mounts, Boats, and Houses Mounts; Boats; Houses
Maps Zone Maps Important Locations Riftway Networks
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