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Vanguard: Saga of Heroes


Download eGuide - Vanguard: Saga of Heroes (eGuide)

$14.99

  • ISBN: 9780761555230
  • Pages: 448
  • Release: 07/3/2007
  • Game Platform(s): PC
  • What's an eGuide?

Vanguard: Saga of Heroes (eGuide): Table of Contents

Highlights

Detailed Beginner’s Leveling Guide:

Maps:
Maps pinpointing the locations of all towns, vendors, trainers, and crafting station locations.
Crafting: Detailed crafting tables.
Skill trees: Tutorials explore all class skill trees and help you tailor your character to your own playing style.
Diplomacy: This system is designed to avoid conflict while continuing to progress through game content. Detailed walkthroughs will help the user master this complex system of progression.
Trade Skills: Tips to help you pick the right trade skill and strategies to help you level it.


From the Trade Paperback edition.

  • Details
  • Table of Contents
  • Game Overview
  • Walkthrough

Introduction

Game Concepts and Overview
Know Your Game Space
Tinker with Keyboard and Mouse Settings; The Game Screen; Hotbars and Macros; Macros; Important Menus
Get Oriented
PCs and NPCs; Offensive and Defensive Targets; Getting Back to Familiar Territory (Recall and Bindstones)
Take Early Quests
Basic Fighting Technique
Develop a Pattern; Death and Respawning
Train and Barter
Make Friends
Chat Channels
Important Game Concepts
Spheres; Understand the Jargon

Races, Attributes, and Abilities
Race’s Six Primary Effects
Cosmetic Issues; Starting Location; Kill-on-Sight (KoS) Issues; Permitted Classes; Attribute Point Distribution; Racial Special Abilities

Starting Locations
Kill-On-Sight Information
Attributes Explained
Attributes Breakdown; Derived Attributes
Race Effects on Attributes
What Determines Attributes: Race or Class?; Matching Race to Class; How Attribute Points are Distributed: An Example; Class-Independent Racial Maximums
Racial Special Abilities
Dark Elf; Dwarf; Gnome; Goblin
Half Elf; Halfl ing; High Elf; Kojani; Kurashasa; Lesser Giant; Mordebi; Orc; Qaliathari; Raki; Thestran Human; Varanjar; Varanthari; Vulmane; Wood Elf
Our Opinions

Character Classes: Protective Fighters
Warrior
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Warrior: Solo Strategy; Playing a Warrior: Group Strategy; Customizing Your Warrior; Finishing Thoughts
Dread Knight
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells; Spells and Abilities List
Playing a Dread Knight: Solo Strategy; Playing a Dread Knight: Group Strategy; Customizing Your Dread Knight; Finishing Thoughts
Paladin
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells; Spells and Abilities List; Playing a Paladin: Solo Strategy; Playing a Paladin: Group Strategy; Customizing Your Paladin; Finishing Thoughts

Character Classes: Offensive Fighters
Bard
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Bard: Solo Strategy; Playing a Bard: Group Strategy; Customizing Your Bard; Finishing Thoughts
Monk
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Monk: Solo Strategy; Playing a Monk: Group Strategy; Customizing Your Monk; Finishing Thoughts
Ranger
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Ranger: Solo Strategy; Playing a Ranger: Group Strategy; Customizing Your Ranger; Finishing Thoughts
Rogue
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Rogue: Solo Strategy; Playing a Rogue: Group Strategy; Customizing Your Rogue; Finishing Thoughts

Character Classes: Arcane Casters
Druid
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Druid: Group Strategy; Customizing Your Druid; Finishing Thoughts
Necromancer
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Necromancer: Solo Strategy; Playing a Necromancer: Group Strategy; Customizing Your Necromancer; Finishing Thoughts
Psionicist
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Psionicist: Solo Strategy; Playing a Psionicist: Group Strategy; Customizing Your Psionicist; Finishing Thoughts
Sorcerer
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List
Playing a Sorcerer: Solo Strategy; Playing a Sorcerer: Group Strategy; Customizing Your Sorcerer; Finishing Thoughts

Character Classes: Healers
Blood Mage
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Blood Mage: Solo Strategy; Playing a Blood Mage: Group Strategy; Customizing Your Blood Mage; Finishing Thoughts
Cleric
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Cleric: Solo Strategy; Playing a Cleric: Group Strategy; Customizing Your Cleric; Finishing Thoughts
Disciple
Race Limitations and Effects; Permitted Skills and Equipment; Special Abilities; Spells and Abilities List; Playing a Disciple: Solo Strategy; Playing a Disciple: Group Strategy; Customizing Your Disciple; Finishing Thoughts
Shaman
Race Limitations and Effects; Special Abilities; Pets; Spells and Abilities List; Playing a Shaman: Solo Strategy; Playing a Shaman: Group Strategy; Customizing Your Shaman; Finishing Thoughts

Adventuring and Combat
General Combat Strategy
Pick Your Battles; Power Up Beforehand; Know When to Run
Advanced Fighting Techniques
Reactions: Finishers; Counterattacks; and Counterspells; Understand and Use Weaknesses (a.k.a. Vulnerabilities); Manage Enemy Aggressiveness; Rein In the Stragglers
Solo and Group Considerations
Solo Restrictions and Recommendations; Forming a Group; Larger Groups: Raids
General Tips
Have an Insurance Policy; Don’t Press Your Luck; Avoid Unskilled Players; Gear Up

Harvesting
Harvesting Skills
Set Your Skills; Harvesting and Crafting Synergy; Improving Your Skills
Harvesting Basics
Finding Resources; Gathering Resources
Consolidating Resources; Harvesting Manuals and Resource Tiers; Rare Materials; Harvesting Clothes and Tools; Harvesting in Groups

Crafting
Types of Crafting (Trades)
Artificer; Blacksmith; Outfi tter
Work Orders and Recipes
Work Orders; Recipes
Overview of the Crafting Process
Get a Plan; Tools, Tool Belts, Raw Materials, and Utilities; Find a Crafting Station, Pick a Recipe, and Pick Materials; Make the Item
Walkthrough of Crafting an Item
Collecting the Work Order; Collect Tools and Utilities; To the Forge!; Crafting Table Setup; The Crafting Screen; Making the Copper Cauldrons; Complications; Finishing the Copper Cauldrons
Crafting Attributes and Skills
Attributes
Crafting Skills
Parent Skills; Process Skills
Practical Tips for Crafters
Work Orders: Your Key to Advancement; Allocating Attribute and Skill Points; Quests, Faction, and Continental Style
Recipes
Artifi cer Recipes; Blacksmith Recipes; Outfitter Recipes

Diplomacy
Big Concepts
Terms to Remember; Types of Statements (Cards); Types of Expression; Types of Parley
General Overview of a Parley
How to Parley: A Walkthrough
Build Your Hand; Assess the Game Board; Start to Play
Starting Cards
Strategy Tips
Variations on Basic Strategy; Provide Worthless Expression; Adjust Hand to Opponent; Conversion Strategy; Denial Strategy
Civic Diplomacy
The Levers Paradigm; Why Civic Diplomacy?; The Levers
Beyond Civic Diplomacy
Writs; Regional Trade
Diplomacy Skill, Presence, Prestige, and Classes
Skill and Titles; Presence; Prestige; Classes
Common Statement Cards

Adventuring Quests
Understanding Quests
Adventure, Diplomacy, and Crafting; Harvesting Quests; Individual, Group, or Elite Quests
Understanding Quest Giver Icons
Deciding Which Quests to Take
Go by Region; Know the Limit; Gauge Quest Diffi culty; Be Effi cient; Share Quests with Group Members
Dealing with Diffi cult Quests
Find Tough Locations; Perform Confusing or Buggy Quest Actions; Wait for Respawns; Wait Until You’re Bigger; Increase Party Size; Reread the Quest Description; Ask for Help
Adventuring Quests

Crafting Quests
Main Line Crafting Quests
House and Ship Crafting Quests

Diplomacy Quests

Advanced Vanguard
Slash Commands
Abilities Commands; Assembly Commands; Bank Commands; Chat Commands; Combat Commands; CombatUI Commands; Crafting Commands; Emote Commands; Graphics Commands; Guild; Harvesting; Inventory; Loot Commands; Merchant Commands; Group Commands; Miscellaneous Commands; Movement Commands; Parlay Commands; Psionic Commands; Quest Commands; Statistics; Time; Trade; Trainer; Travel Journal Commands; User Interface Commands
Macros
A Loot Macro; Changing Equipment and Playing Songs: Bard Macros; Targeted Casting and Assisting: Cleric Macros; Adding Communication; Assorted Cool Macro Stuff
Riftway Networks: Advanced Transportation
Riftway Networks
Banking, Mail, and Exchange Brokers
Banking; Mail; Exchange Brokers
Vanguard Bling: Mounts, Boats, and Houses
Mounts; Boats; Houses

Maps
Zone Maps
Important Locations
Riftway Networks

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